Capstone games
If you visited the IU Media School Game Design booth at the 2025 Game Developers Conference, check out more information about each capstone game showcased, including the portfolio information provided by some of the students working on each project.
There is also portfolio information for students who are attending who haven’t yet completed their capstone.
Desecration
Desecration is a 3D horror game being developed in Unreal Engine 5 that follows Gareth Zeal, a broken man, trying to save his brother Gawain who has merged with a sentient, eldritch entity. The sins of his past haunt him, making him question how far he would go to save his brother, who might not be the brother he once knew and cared for. Desecration will be released on Steam in 2025.
Students who worked on Desecration
- Meghan Disko, concept artist
- Michael Betar IV, sound designer & producer
- Tre’Vell Porter, 3D animator and rigging
- Jake Morgenstern, programmer
- Aiden Pedroncelli, concept and environment artist
- Erika Becker, programmer
- Jalen Moya, programmer
- Bowen Zhou, programmer
- Stephen Moore, 3D modeler
- Kylie Fulton, environment artist
- Huiyong Lim, writer
- Brandon Sheley, designer
- Grant Smith, 3D modeler
- Penelope Watson, 3D animator
- Deryk Tibbs, 3D modeler
- Max Moreno, narrative designer
Slime Guy
Slime Guy is an action roguelike with beautiful pixel graphics where you play the last slime left after your village is destroyed. Create your perfect combo by combining a dozen abilities with over 80 modifiers to gain vengeance!
Students who worked on Slime Guy
Love Surge!
It’s tough to be a student, particularly when you dating pool is limited to your electronics. Enter the Omniverse to create a real connection with your coffee maker, cell phone, or thermostat using a deck built by the actions you take in the real world.
Follow the game on Twitter or through their publisher, Page to Pixel.
Students who worked on Love Surge!
BeatTown
NEXT STOP: BEATTOWN! Get off the bus and step into BeatTown, the town where you grew up. You are a pro wrestler who is taking a break from his career, only to return home and find it in complete disarray.
BeatTown is a tactics game where you use your pro wrestling skills to help villagers with their mundane problems. Punch, Push, and Swing your ‘enemies’ and make BeatTown the best home it can be.
Students who worked on BeatTown
Upcoming students
You can also find portfolio information of our IU game design students who haven’t yet completed their capstone.
Students